Industry Experience
In this section, the Company or Team name will be listed first, followed by the Game name if it's possible for me to narrow down to that scope. What would prevent me from specifically mentioning a game title is either NDAs or if by chance I work on the back end.
Generally speaking it's the NDAs that will get in the way the most from me being able to get as nitty gritty.
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Local Party Game built in Unreal Engine 4
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Available on Steam
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I was a gameplay programer on the project
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Applying coding standards used throughout the whole project
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Translating blueprint code to C++ code
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Iterating upon grass growing/cutting system
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Developing the lawnmower tilt system
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Iterating upon the throwable selection system
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Applying and polishing system for translating player input between menus and pawns
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3D Platformer built in Unreal Engine 4.
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Now available on Steam.
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I was a programmer on the team.
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Primarily responsible for the camera, as well as other gameplay elements.